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Obsługa techniczna / Odp: crash przy próbie uruchomienia
« dnia: Wto, 06 Sty 2015, 20:05:45 »
innych jeszcze nie sprawdzałem ale zaraz to zrobie. tu akurat pokazuje ostatni crash log bo w poprzednich na spokojnie wykrywało 8 gb ramu i 7 wolnego
[Post scalony: [time]Wto, 06 Sty 2015, 20:41:39[/time]]
żadnej gry nie moge uruchomić bo wszystkie miałem na dx 9 ale przeinstalowałem dx i jest to samo. wersja 0.90 już w połowie ściągnięta
[Post scalony: Wto, 06 Sty 2015, 21:25:32]
wersja 0.9 tak samo
log:
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
d3d: no support for this device type (accelerated/ref)
D3D9 initialization failed
GfxDevice: creating device client; threaded=1
d3d11: failed to create D3D11 device (0x887a0004)
D3D11 initialization failed
D3D9/D3D11 initialization failed, trying OpenGL
GfxDevice: creating device client; threaded=1
OpenGL:
Version: OpenGL 1.1 [1.1.0]
Renderer: GDI Generic
Vendor: Microsoft Corporation
VRAM: 64 MB (via fallback)
Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Crash!!!
error:
Unity Player [version: Unity 4.5.5f1_7684ad0c5a44]
KSP_x64.exe caused an Access Violation (0xc0000005)
in module KSP_x64.exe at 0033:00000000.
Error occurred at 2015-01-06_212140.
C:\Users\Metal\Downloads\Kerbal Space Program\KSP_x64.exe, run by Metal.
29% memory in use.
8135 MB physical memory [5752 MB free].
16268 MB paging file [13699 MB free].
8388608 MB user address space [8388442 MB free].
Write to location 00000000 caused an access violation.
to jest na 64 na 32 pokazuje 0 ram
[Post scalony: [time]Wto, 06 Sty 2015, 20:41:39[/time]]
żadnej gry nie moge uruchomić bo wszystkie miałem na dx 9 ale przeinstalowałem dx i jest to samo. wersja 0.90 już w połowie ściągnięta
[Post scalony: Wto, 06 Sty 2015, 21:25:32]
wersja 0.9 tak samo
log:
Initialize engine version: 4.5.5f1 (7684ad0c5a44)
GfxDevice: creating device client; threaded=1
d3d: no support for this device type (accelerated/ref)
D3D9 initialization failed
GfxDevice: creating device client; threaded=1
d3d11: failed to create D3D11 device (0x887a0004)
D3D11 initialization failed
D3D9/D3D11 initialization failed, trying OpenGL
GfxDevice: creating device client; threaded=1
OpenGL:
Version: OpenGL 1.1 [1.1.0]
Renderer: GDI Generic
Vendor: Microsoft Corporation
VRAM: 64 MB (via fallback)
Extensions: GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
Crash!!!
error:
Unity Player [version: Unity 4.5.5f1_7684ad0c5a44]
KSP_x64.exe caused an Access Violation (0xc0000005)
in module KSP_x64.exe at 0033:00000000.
Error occurred at 2015-01-06_212140.
C:\Users\Metal\Downloads\Kerbal Space Program\KSP_x64.exe, run by Metal.
29% memory in use.
8135 MB physical memory [5752 MB free].
16268 MB paging file [13699 MB free].
8388608 MB user address space [8388442 MB free].
Write to location 00000000 caused an access violation.
to jest na 64 na 32 pokazuje 0 ram